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PostSubject: Spirit Panic! Profiles   Tue Jan 29, 2013 1:28 pm

post your new profiles here guys

post your old ones here too if you feel so inclined

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PostSubject: Re: Spirit Panic! Profiles   Tue Jan 29, 2013 2:32 pm

Name: Evangeline Acers

Age:17

Appearance~

Her marks:
Spoiler:
 

Personality: Eve is a people person, although at first it might not seem so because most of the time she won't talk to anyone unless they talk to her that way she can keep from wasting her time with useless words. She hates the fact she can see spirits and will some times yell at the ones around her randomly telling them to go away. She really hates negative people because she thinks its a waste of time to sit there and worry about the bad things of the past. Other than that have fun trying to figure her out >:3

Bio: Eve was born with strange marks on her arms and her left eye forehead area. She has been able to see and talk to spirits ever since she could remember and it used to scare her because some of them where well, horrible. Her mother branded her as a freak after seeing her only once and her mother ended up killing herself in front of Eve. The sight of her mother cutting her own throat lingers and haunts her. She always is scared that one day out of all the spirits see can see one would be her mom coming back to pay her back since it was Eve's own fault for making her mother kill herself or so she believes. Now living with her father Eve was always alone for the father hated her because he thought she caused her mothers death as well. Some where in the mass of hatred, death, demons, and spirits she found a single friend a tiger spirit who befriended her.

Position in Club: Member

Role: Purifier

Abilities:
Astral Projection- She is able to leave her body at any give time as long as her Tiger spirit Ryu is there to enter and keep it safe for her. She can also posses people a skill she finds rather amusing. They are both limited and she can only do them about 4 times before her soul is at risk of damage or of being broken. Plus after every trip she needs rest because it drains her badly.

Psychic shields- She is able to make a shield of power at will to keep demon/spirits way from her and anyone close enough to her. It can protect against attacks as well even so it can be broken if the force is strong enough. Due to this power she can also free possessed people by simply applying a shield around them. However this depends on her will power and strength at the time. Of course she can purify spirits like all the other purifiers as well.

Healing/bio-alteration: Her healing only goes as far as minor wounds and healing small bone breaks anything major or life threating is out. Because the real form of her power is altering the human body to go past its normal limit and even further. Use this with warning however because a human body can only take so much. Anymore information on this power is a surprise!

Other: Ryu and his human form
Spoiler:
 

---------------------------------------------------------------------------------------------------

Name: Allen Spade

Age: 17

Appearance~


Personality:
Allen is a lonely soul who would rather fight a monster before talking to people who don't understand him. I guess you could say his personality can be like the ice he controls but its not like he means it. He is smart and uses his intellect to get out of talking to most people. However, if you manage to get him to warm up to you you'll be shocked at the change you'll see. He'll smile when he is around you, laugh, and enjoy your company to the fullest. Allen will protect the few friends he has for he would rather not end up alone again. He can be quite evil at times and will cause a bit of trouble. It's all in good fun though don't take it to hard. >;3 Other than that he would make a great friend if they could take his many flaws, solo issues, and trouble making.

Bio:
Allen lost his mother when he was five and from then on raised by his dad. For a few years everything was great. Lonely with out his mother but his dad was always there. That is till his dad went and died to. Alone In his house for a few days not really knowing how to live on his own at such a young age he was just going to wonder alone till he died. However Ren figured she'd do a sick joke and curse a small child. Ren came to Allen and made a promise to give him the power to move on and forget his pain. Allen accepted only to find he was tricked. Ren marked Allen as her own and gave him the power of Ice. She lives off his emotions and only helps to make him more distance from people and she is were he gets the trouble making from.

Allen came to terms with the curse for he gained power and a way to move on in the world. Some odd years later he was around 13 taking care of himself and he has been going to school for sometime now. He found Rae on the verge of death. Allen helped him and as thanks the beast befriended Allen and gave him the power of time. After even more years past by he found this club and joined. Mostly because he found out these people are kinda like him and the fighting is a bonus.

Position in Club: member

Role: Pacifier

Abilities~
Chronokinesis & Chronotelekinesis:Chronokinesis lets him Time travel he can move to any time period any day that goes by as he so pleases. Also he can slow other peoples time down and make them move in slow mo he can't however speed himself up or rather he hates doing it. Chronotelekinesis, this is a branch of his time travel power once he became strong enough with his familiar Rae it let him take people with him on his time trips and even take things from the diff time periods as well. He knows not to change anything for it can mess with the future in bad ways, but hey you have to have a little fun. Right?

Cyrokinesis & Weak Hydrokinesis: Ice control. Allen can call ice to be his sword. Using it to attack defend or long range this is his favorite power. He likes to used his sword named the black hole. It's a frozen blade he makes each time he needs it. His hydrokinesis is simply being able to slightly move the water. Such as back and forth, making it ripple, and some times making it rise. This is only possible however because of his Ice power.

Familiars: He has two One helps strengthen him mental wise (Time travel) and the other to help attack and what not. Ren is the one that cursed him and Rae befriended him.

Ren~
Spoiler:
 

Rae~
Spoiler:
 

Other: Here is what his blade looks like
Spoiler:
 

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Last edited by Cicirae on Wed Jan 30, 2013 10:12 pm; edited 2 times in total
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PostSubject: Re: Spirit Panic! Profiles   Tue Jan 29, 2013 3:18 pm

Name: Holden Rose
Age: 18
Appearance:
5’10” and 150 lb Holden is usually seen with a sly smile.
Personality: Charming and talkative, Holden is quite an extrovert. The laid-back young man is not particularly driven, preferring to go with a flow. Holden makes it his mission to be a kind, generous young man, but there always is something slightly amiss about him. Despite his positive impressions, there lurks a slightly sinister way he looks at his friends. Holden’s dialogue, though often elaborate and succulent, is sporadically marred by an oddly offensive or even threatening statement. His gentle smile and childish shrug of the shoulders usually eases people into believing he has just made an awkward and failed attempt at a joke… whether or not that is the case.
Bio: Holden’s parents were like him – at first glance, normal and quite approachable. However, there are some discrepancies in this viewpoint. His mother was psychic and his father had demon blood. Like his father, Holden tries very hard to keep his more menacing traits locked away – neither father nor son liked their trace amounts of demon blood. His mother helped them both with their cruel tempers wherever she could, teaching him to be a perfect gentleman. They were an otherwise perfectly normal family, with the rare incident of infidelity. When Holden was eight and his younger sister, Minette, was four, it was discovered that their mother had had an affair. Minette did not have any trace of demon in her bloodline. The household became tense, but the couple refused to divorce. It would remain this way for four more years, until the parents were truly in a steady relationship again. In those four years, Holden allowed himself to give into his manipulative tendencies. He became a bit of a bully, though an enchanting one nevertheless, to peers and his younger sister. Holden had convinced her that she was the reason their family was in such turmoil. However, as his family life stabilized, so too did his aggressive behavior. Holden is once again attempting to calm his demonic blood.
Position in Club: Member
Role: Pacifier
Abilities: Brain spasm – causes another entity’s thoughts to freeze; the mind goes blank as he puts them under a trance. He must be holding eye contact for the trance to take root and it would last twice the amount of time after he broke eye contact. For example, if he places a person under a trance and holds eye contact for one minute, he may break eye contact and the person would remain in a trance for two more minutes before being able to process any information.
Decay and Corrosion – emits toxic vapors from the pores of his skin (mostly his hands) that rapidly eat away anything that is close, killing and spoiling cells and melting away most solid objects. He generally has control over it and may intensify the effect. This poison must be treated medically or by a healer, else it would continue to eat into the creature’s body and corrupt major organs. This toxin does not affect metals very much.
Other: I may add a power later~
Likes
-family
-lovers
-people
-relaxing
-games and movies
-perfection
-confidence, intelligence, calmness, trickiness
Dislikes
-his ancestry
-easily angered people
-emotional people
-his desire to harm
-arguments and disharmony
-schoolwork
__________________________________________________________________________________
Name: Minette Rose
Age: 14
Appearance:
5’0” and 100lbs Minette is often found with a listless smile on her naïve face.
Personality: Having lived a fairly normal life with a not so normal family, Minette is a pretty happy person. She is usually good natured and naïve - though she doesn't always think before speaking. Retaining her childish traits, she is easily influenced by the people around her. Once she realizes something is wrong, however, Minette would quickly leave or change the situation. Usually calm and optimistic, she could rarely be considered manipulative in the way she sweetly asks, whines, barters, and even goes so far as to reveal uncomfortable information, in order to get what she wants. Some things she says may be a bit provocative, but she understands half of what she's saying.
Bio: As a child, Minette believed in her brother’s words, despite the refutation by both her parents. Holden had convinced her she was unwanted and unloved, that their nurturance and denial of their contempt was out of pity. And yet, he told her this in such a sympathetic, tender way, that she perhaps felt he was all she had. One day, when exasperated by all their family woes, Minette consulted the cards to see the future of her family. Though it said that her parents would fall in love again, an ominous reading was given of her and her brother. If she were ever to betray his trust, that is the day one of them dies. This reading has only served to tighten her bond to Holden. After her parents' ordeal was over, they became a typical family.
This is her first year away from home, and she’s getting a feel of things. Minette still tries to cling to her brother, the only familiar person she has.
Position in Club: Not yet a member
Role: Purifier
Abilities: Cartomancy - predict the future with great accuracy, being as specific as she wishes. With a mere deck of cards, she may weave a story about the future that always comes true. However, it must be done on impulse, she must not think too long about the alternative possible meanings a set of cards – the first one she reads shall be the true fortune.
Hydrokinesis – able to move and manipulate water in most forms with her mind. She can pull water from the air, as well as separate it from objects, such as fruits – though she’s not very good at it yet.
Other: May add a power later~
Likes
-teasing
-family
-animals
-dancing
-reading
-getting respect
Dislikes
-serious, gloomy people
-loud noises
-the idea of pain
-being left out
-getting in trouble
-soda


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PostSubject: minor character, "ms murder" (ariette gray) [ally]   Tue Jan 29, 2013 3:57 pm

Name: Ariette Gray
Age: 29
Appearance:
Biography: A nurse at Saira Hospital, Ariette is a very quirky and eccentric woman. Francisco won her allegiance a year prior (he prefers not to disclose details to anyone else), and in turn her assistance. If there is ever an event where the CA team has wounds that can't be handled by their healers, she sneaks them into the hospital to where they can be tended to quickly.

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PostSubject: The Druggie, the Social Reject, and the Dead Guy   Tue Jan 29, 2013 8:20 pm

Name: Eli Darwin
Age: 17
Appearance:
About 5’11 and 133 pounds. Malnutrition and drug use play a factor in this… He pretty much always looks half-high, drunk, and wasted. He acts like he is too, because he is. He always smiles oddly, one side pulled upwards into a smile while the other side shows a faint hint of anger. His eyes are green and dull, and he looks like a slob at times.

Personality:
"Heh heh heh, eat shit."
Eli's the type of person that you'll punch on a bad day. He can be sensitive to your feelings and all, but he's just that one guy that gets high a lot and is overall not good with staying focused. Name any drug, and he'll tell you he's done it. Chances are that it's true too. He makes perverted jokes, has a needle on him at all times, and loves to relax and stare up at the skies.

He's deep when sober, deep when depressed, so he has to make sure that he's high.

Also, he hates all this magical crap and his powers. The only time he's okay with it is when he's not-sober, so people usually like him a lot better when he's stoned - so he doesn't spout all this depressing shit about how his mother has always accused him wrongly of everything.

Bio:
His family originated from England. They were a bunch of elemental manipulators with the blood of the Dragons in them, and every fifth generation, one kid would be born with exceptional powers to manipulate the earth and the ability to control minds. That kid was Eli's sister, who died at a young age. His mother blamed him for stopping her blood flow, but he's sure to this day that it was justified. He had been seven. His sister had been five. She was a little shit who was convinced that she'd be able to rule the world and already started mentally manipulating adults, and he could see that she was truly evil. If she had lived to see ten, the world would be a nuclear wasteland.

Well, tough. No one believed a word he said. So he ended up being ostracized by his family. His mother calls him a failure and a piece of shit all the time. That's where he's learned all of his profanity. They moved to New Japan to escape the prejudice against magic users, and from then on, Eli's been attending Hachiko High. He's been a part of the Cultural Arts Club for about three years.

Position in Club: Member
Role: He's a Pacifier with a string of unintelligible writing around his neck. It's printed in black cursive, the language of the Dragons. He wears a ridiculously long scarf to cover it up, but once he's in the school and past all the sucky administrators, he takes it off because he hates stifling his neck.

Abilities:
Umbrakinesis is the power of controlling darkness with the mind. Eli can make darkness a solid and can make pure dark energy (which hurts like a bitch when uncontrolled - he can tell you that from personal experience). He can also control shadows and darken places that are bright like a light room. He likes using his power a lot to freak the shit out of people.

He can do some shitty atmokinesis too (making little storm clouds form above people's heads and then some shit that's useless), but that's because his family has been a whole class of elemental manipulators since the age of the fucking Dragons (not Dinosaurs). Or so says the voice in his head whenever he's tuning out his mom, who looks like a dragon when she yells at him.

Other than that, he can control blood too. The encyclopedia affectionately dubs it hemokinesis. (He wants to share some of the drugs that these editors are on. For Pete's sake, it's just controlling blood. No need for fancy terms.) He can usually do anything with blood as long as there's physical contact, or he's familiar with the taste/feel of your blood. This is a pretty backhanded ability, seeing as he'll probably have to be really close to the enemy, and therefore acquire a few injuries himself. But at least this means he can stop his bleeding.

Other:
He's a vegetarian. No meat. It makes him sick, but he likes the taste of blood.

+drugs
+blood
+making people freak out
+collecting things (hoarding, essentially)
+dark red apples


-being sober for more than five hours
-meat
-corpses
-rotten fruits
-having an uneven number of steps taken before he sits down or stops walking
-the color green



--

Name: Dagr Sigurðarson

Age: 17

Appearance:

6’4 and 174 pounds. He’s got a smaller frame than most tall guys and constantly slouches. And then again, he’s constantly smiling to himself too.

Personality:
People construe him as a kind of crazy guy, always smiling to himself, always whispering something that they can't hear. He's someone he mostly likes to keep to himself as well, talking to spirits more than he talks to people. And he just can't keep still. You'll find him pacing around like he's got reserves of energy just waiting to be spent. He's not interested in human affairs, politics, or religions - just anything concerning spirits. So, that means he's far from interested in relationships as well. He reads medicine books in his spare time. He's just one book away from being fined from all libraries around Hachiko High.

Bio:
He lived in a cold place all of his life, in Northern Europe. His family was rather poor, and from a small age, he could see fairies and spirits. Not so much spirits of the dead, but more of things like trolls, a nisse (spirits that took care of a farmer's home), light elves, and dark elves. Everything was perfect, and the nisse always took care of their shelter. Then, a malevolent spirit killed his mother on a snowy hill (despite him trying to convince her that something was wrong), and from then on, he has never been able to let go of that memory. Ever since then, he's been able to see everything.

He fled. He fled to the other side of the world where he couldn't possibly be found, and came here. Now, he constantly seems to be speaking to himself, or just smiling. He's rarely ever angry without reason - or so it seems to other people. It seems as if he's interacting with thin air, but he's actually speaking to the spirit of his dead brother, who seems to have forgiven him for running, or so the spirit says.

Currently, he lives by himself.

Position in Club: Member

Role: Purifier

Abilities:
Healing: You'll need him on a battlefield, but he'll have to be assigned to you, as he can't handle healing five people at once. Without even blinking, he'll mend your broken leg, or your hanging, dislocated arm, but the process is actually different. He's actually transferring injuries to his own soul, where it should be able to heal much quicker, like about two days. The only time he's ever been unable to handle healing is when he had to heal ten people for nine consecutive days. He fainted dead away and was in a soul-induced coma for eighteen hours. Also, when taking in an infectious disease, he won't be able to heal anyone else until approximately fifty hours later.

Portals: Dagr can make portals out of anything. As long as it's a flat surface, he just needs to draw a small circle with his blood and expand it as far as he wants to. With paintings and drawings, on the other hand, it's different. Since a place is already depicted, he doesn't need to make a blood contract with the earth. A portal's gravitation usually wears off three hours after a portal's been created, pulling the user(s) back to their previous world unless extended. Dagr can create about 17 portals a day, as long as they aren't sustained - especially a giant one..

Resistance to cold, if that can be counted as an ability. Either his nerve endings don't register frostbite or he's just exempt from all cases of hypothermia, but Dagr just doesn't get cold. He's one of the best people to send on a mission into a land where the sun doesn't shine for days. He gets easily hot though.


Other:
Dagr hates the heat. You’ll see him naked maybe once or twice just because the clothes are muffling him too much on an unnaturally hot day. On the other hand, he’d sleep in the refrigerator if he could and when he's around snow, he'll act like a five year old on Christmas.

He has a lot of stamina reserved for psychic powers. If he doesn't use it all, he'll be bursting with energy.

Ultimate Weakness:
Going into a really hot place. It takes him a lot of energy to enter a place with a high concentration of heat. He'll have to cast a cooling spell over himself - a basic power to protect his sanity and physical condition - and it will only maintain itself for seven hours before it needs to be renewed.

His Brother:
 
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PostSubject: Re: Spirit Panic! Profiles   Wed Jan 30, 2013 12:50 am

Name: Sydney Brenone
Age: 16
Appearance:
4'9" (145cm)110lbs (50kg)

Personality:

It would be a big mistake to judge her by her appearance, this girl is a little pocket rocket. She's always blunt and says whatever she thinks no matter what the subject even if she isn't apart of the conversation. She finds it hard to stay still or quiet for too long and has no sense of other peoples personal space, often hugging or jumping on people she takes a liking too and to those she doesn't like or make her angry she often stamps on feet and kick's shins.
Simply saying she has a short fuse doesn't cut it, the only way to calm her once she gets started are sweets/cute things and if that doesn't work... your on your own.
She absolutely adores all cute things and has no complex or problem about her height at all except for when she can't reach the cookie jar because it's too high on the shelf.

Bio:

Sydney doesn't actually know where her powers come from or why as her mother died while giving birth to her and she assumes these power were past down from her as her father can't see things she has since she was little.

Being an only child she was spoilt with everything she asked for however
she won't admit it to anyone she would have preferred spending more time with her father who spends a large amount of his time at work.

She has never told her father about her powers or that she fights the supernatural not wanting to frighten him with the knowledge of how much she means to him.
This has often been hard to keep at times and has even caused her to be sent to a psychiatrist after her father heard her talking to herself and in attempt to help her with her fear of water however the psychiatrist suddenly retired soon after she began her sessions, weird right?


Position in Club: member

Role: Pacifier, her mark goes from her right ear and runs up and stops at her temple this is why she often where's large earrings and a hat though she also think those are cute.
mark:
 

Abilities:
Familiar= Jinn she calls Charlie, Charlie is quiet large for a familiar which is why Sydney only has one, with Charlie being only slightly smaller then Sydney.
Charlie is made of a smokeless scorching fire, who originally belongs in another dimension. He/She can use their flames for attack purposes and is also very hard to harm as other then the flames Charlie doesn't posses a physical body.
Charlie dislikes water as much as Sydney though it doesn't actually effect his fire which makes him harder to summon in rain, not that you'd find Sydney outside in the rain anyway.

increased physical speed
- Sydney has an increased agility and can ran as fast as a cheetah. However it does take a toll on her body and apart from the fact sh really does enjoy sweets they tend to replenish her energy faster.


Fire Mace
- a Islamic Mace which is 32" in length that is combined with Sydney's fire abilities and creates a burst of flames on impact.
image:
 


Other: Has an extreme fear of water, so bad that her Father has to bribe her with cake to get her to shower everyday.
Name: Chase Jasper Dubois
(French meaning of his name: chase; meaning hunter, Jasper meaning his eye colour and Dubois meaning; from the forest. He was named that as he comes from a family that has an unusually high inclination towards spirits and the like, his father calling him Chase to mirror the hopes he had for his future, Jasper from his mother who loved his eyes )
Age: 17
Appearance:
Weighs 161 lbs and is 5’10’’ tall. Most of the time he has a smile on his face and a camera by his side. He also has a thin scar up his left forearm.
Personality: Chase is very persistent and always gets what he wants. He’s a smooth talker normally hiding his true emotions but when aggravated he has been known to snap. He’s quite smart and good at deductions but when you can remember everything it’s hard not to be. However as much as a help this ability is it also has its downside and is a big contributor to some of his personality ‘kinks’. He doesn’t trust anyone even though he seems friendly; he views them all as object merely to use for his purposes.
Bio:
In Chase’s family it is common to have these ‘abilities’ so he was never really different in a sense. Chase’s family used these abilities not to fight the supernatural but instead to rise up in politics and business. When Chase developed his ability to manipulate others his father was quite proud and had hope for his future however the circumstances which allowed this ability to surface is something that haunts Chase who is unable to forget.
Through his father’s wishes he did some things he’s less than proud but it didn’t take long for him to change his view, he decided not to listen to his father as he was just another pawn to use for his benefit and go after the things he wanted. Linked with that, a bit of underage drinking and some scandalous affairs no matter how good his manipulation was it didn’t get him out of his ‘punishment’ that his father hopes to set him straight. He sent him to live with his grandmother in Hachiko
Chase was angry about it and even snapped a bit but then he looked on the Brightside, it might be fun. He decided to pick up a camera and see what it was like to discover the secrets instead of being its aim so he joined the school newspaper club.
Chase doesn’t go home to his grandmothers most of the time and prefers to play street basketball/gamble for money to do what he pleases.

Position in Club: ---
Role: Purifier
Abilities:
Eagle Eye- an ability which entails having; 360 degrees of vision, heightened vision (like a zoom button) and photographic memory.
Mind Manipulation- whither its spirit or human He has the ability to manipulate others minds and create illusions however it’s good to point out this is a manipulation on reality so it’s not all false.
Other:
he carries around a dagger that's been charmed to protect himself against the less than nice spirits.
Name: Dominique Satra Dubois
Age: 15
Appearance:
5’3”, weighs 124lbs, his bangs tend to cover his face a lot from his habit of looking at the ground with the exception of when he’s concentrating and puts clips in his hair. He has two large marks on his left shoulder blade from where he was bitten by Apepi when he first bonded with him.
Personality: Dominique is more of a shy sort of person, he doesn’t tend to talk much or associate with people all together. Though there are moments when people need help, he’ll give it since he’s too kind to ignore it. Though Dominique sounds very different then his brother it’s a little deceptive, he is actually very similar in many ways. Dominique, like his brother will use people to achieve a means, though in his case he only really used people who got close to him because of his family and looks. He is also very intelligent but he doesn’t posses photographic memory so he had to work hard for it. He also has a few quirks of his own including a brother complex and though very, very rare he can completely explode into a rage that’s incredibly hard to stop without the help of Chase.
Bio: Dominique is Chase’s younger sibling, he was born without any spiritual powers except for a heightened sense which was simply a ‘feeling’ he got when spirits were nearby. This was simply him being sensitive to the change of temperature.
In his father’s eyes he was a black sheep with no powers compared to Chase and normally you’d think he’d hold some resentment to Chase but instead he has a serious complex. Chase was more to him than a brother he was his whole world, Chase always looked after him in his roundabout way and even though Dominique knew Chase was troubled about him getting too close Dominique was always very close to his brother and always believed he was the only one who truly knew him.
Dominique studied very hard to achieve approval in his family and some was indeed granted but he still wasn’t ‘special’ however he did get his father’s gaze after Chase began to play around. His father believed his son would straighten out but he needed a back-up plan and that was Dominique. His father forced an ancient curse onto him in an attempt to give him the strength ‘needed to be a Dubois’ however he believed it to be a failure as Dominique hid it all.
When Chase was sent away Dominique’s stress built up from all his father’s expectations and nagging, he was beginning to lose his grasp on his control over the demon inside of him. So he ran away from home and went looking for Chase.

Position in Club: not a member as of yet.
Role: Pacifier, at the very crest of his forehead is a red flower mark.
Abilities:
Technokinesis- The ability to manipulate technology.
This is a special form of electrical/telekinetic manipulation that allows him to interact with technological devices. He can control the flow of intricate machinery and can allow them to assemble or disengage their programming at will. This also allows him to control most machines by just looking at it but for more complex machinery he may have to touch it. Has also helped him become more efficient at creating gadgets (one of his favourite pass times).

Seismokinesis- the ability to emit destructive sonic vibration waves.
He can generate powerful shock-waves that can cause objects/people to be pushed over, repulsed back, shatter fragile objects, and even deliver a clout to induce asphyxia.He can even cause earthquakes by unleashing a seismic wave from their body to dislodge underground tectonic plates, thus causing earthquakes.
APEPI
His Familiar is Apepi, a demon serpent who is the enemy of the ancient Egyptian sun god Ra. He is incredibly hard to handle and control as he has an attraction to chaos, and revels in creating it. He always enjoys spreading evil thoughts into Dominique’s mind and believes he's slowly getting to him. Dominique is always careful to always leave himself with enough power to contain apepi from going on a rampage.

Other: though it says ‘his’ or ‘he’ Dominique’s gender is ambiguous.
Chase is unaware of Dominique's powers or how he got them.
He only needs to wear glasses when reading and writing but he often forgets about them and leaves them on.

Likes:
Chase.
Cats.
tranquillity.
Making gadgets.

Dislikes:
Apepi.
His father.
People in general.

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PostSubject: Re: Spirit Panic! Profiles   Wed Jan 30, 2013 2:13 am

Name:
“Yes I know it’s a boy name.”
Jake Tanner

Age:
“I’m a teenager.”
16.5

Appearance:
“I don’t look like a boy though…right?”

Jake stands at about five foot six, she is slim and weighs around one hundred and ten pounds. She has a scar on the far right side of her forehead, that she received when her younger years, she usually covers the scar up with her bangs. Jake is usually sporting a blank expression, she rarely moves the muscles in her face to smile, or frown. Her usual attire is a large hoodies and capris, even when it’s freezing she’ll wear capris.

Personality:
“Average.”
Though she may come off as slow Jake is generally thoughtful and considerate, she is a good listener and often puts people at ease. Jake may be reserved in expressing emotion, but she has a very deep well of caring and is genuinely interested in understanding people. She not the most affectionate person, but she can be quite warm with people she knows well. Jake strongly dislikes conflict, and will go to great lengths to avoid it. She places little importance on right and wrong, she more focused on how to resolve the issue at hand, rather than play the blame game. Jake has a very laid-back persona, that is until one of her values are violated. If she ever feels threatened she will become aggressive. She is not very detail-oriented, so she usually gets straight to the point.

Bio:
"......."
Jake’s mother was a florist; it was rather successful, though unfortunately business is not what it used to be because of her current situation. Her mother, Hellene, has the same ability as Jake; she too can speak with plants. Her father, Thomas, is a mechanic that owns his own shop, and together they two had two children, Jake and her older brother Duke, when Duke was born he was healthy, in fact he was the epitome of health, there were no complications what so ever. Sadly however when Jake was born there were minor complications, and her mother grew ill after the green haired girls birth. Also she was unable to reproduce ever again, so they had to adopt, which is where her twin brothers Bane and Blaine come into play. The twins were adopted at the age of two and are now eight; Jake’s older brother is only a year and a half older than her.

Though her mother was ill she was still able to stay at home, but it seemed her ability was not at its best state. For you see Jake’s mother Hellene is bound to an Earth spirit and this spirit feeds off her energy and in return gave Hellene her abilities. But what Hellene didn’t know is that if the spirit senses another being is more capable of being its host then it transfers to that being, and the effect is that the former host slowly but surely dies. So over the course of three years the spirit was transferring from Hellene’s body to Jake’s without either sensing it. Hellene’s became ill to the point that she could no longer stay at her house and is now in the hospital.

Jake and Duke are the only one in her family besides her mother that has supernatural abilities, her father doesn’t believe is such things so she wouldn’t dare tell him, and her little brothers are a loud mouths and would eventually end up telling someone they were not supposed to, the only ones in her family that know of her abilities is her older brother. Her mother would know, but as of now she is in a coma, therefore she does not truly know about Jake’s ability even though Jake has indeed told her about it. As of now only half of the spirits entity is inside Jake and the other is inside none other than Hellene. Which explains why Jake’s powers are so weak, in fact she can only speak to plants right now, she has yet to gain the ability to manipulate them, once the spirit enters her body entirely she will gain this ability and her mother will die due to the fact that the spirit has been feeding off her mother for so long and has weakened her body.


Position in Club:
“I landed this spot how?”
Historian

Role:
“Why does it matter?”
Purifier

Abilities:
“I only have two, I know that’s so lame.”
> Plant manipulation- Ability to create, control, manipulate or animate plant life. She can control plants with her mind. She also speaks with the plants.

>Bio Kinesis - Shape Shifting. Jake can shape shift into only animate objects, she has to have seen the person or creature she wishes to transform into in order for it to work. If she makes physical contact with a being she can momentarily possess their abilities.

“There’s nothing else about me…really.”
Other:
She strongly dislikes her name, she knows it is not feminine and does not like to be reminded constantly that her name does not fit her gender. She often laughs at when she is in an awkward situation or is nervous. She loves potato chips, it is rare that you will find her without a bag of chips. Jake's eyesight is absolutely dreadful, if she misplaces her glasses she is basically blind (Like Velma from ScoobyDoo XD)
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Jake

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Posts : 154
Join date : 2013-01-14
Age : 22
Location : My garden

PostSubject: Re: Spirit Panic! Profiles   Wed Jan 30, 2013 2:24 am

Name: 
"Last name Tanner, first name Duke."
Duke Tanner

Age:
"I'm a legal citizen if that's what you're asking."
18

Appearance:
"Just your average teenage boy."

Duke height is exactly five feet eleven inches, he weighs about one hundred and thirty-eight pounds. Despite the appearance in the picture, Duke is actually a heterochromia. His left eye yellow is and his right eye is green. He usually has a slight smile on his face.

Personality:
"I've been told I'm a bum."
Duke is a very lazy individual. He is very sloth like, will attempt to do as little work as he possibly can. He is only quick to make decisions, and is quick to verbalize his opinions and decisions to the rest of the world. Because of this he will make decisions too hastily, without understanding all of the issues and possible solutions. Duke may have brilliant ideas and insight into situations, but he may have little skill at determining how to act upon it, or his actions may be inconsistent. Duke is not naturally tuned into other people's feelings, nor is he willing to express his own, believing the feelings to be a weakness. He loves to tease people. He finds it amusing to challenge someone's tolerance.

Bio:
"I suppose I'll tell you a tale."
Duke is the son of Thomas and Hellene Tanner. Duke didn't receive the same abilities as Jake, he cannot communicate with plant life. He was given his own unique powers. Duke and Jake used to be wonderfully close, they would do everything together. But as their mother's illness worsened Duke became distant from his younger sister. He began treating her badly when their parents weren't in sight. He blamed Jake for their mothers current condition, and even attempted to kill the girl in hopes that it would help his mother heal. When their father found out about this Duke was sent to live with his grandmother for a while.

At the age of eleven he moved in with his grandmother, and at he age of thirteen he ran away, he was missing for about two years, and no one really knows where he was or what he did during that time. When he was sixteen he returned home, and started attending high school, he wasn't his old self but it was more than obvious. He still dislikes Jake but tries his best not to show it around others.


Position in Club:
"I'm a member, plain and simple."
Member

Role:
"I don't have a mark on my body that's for sure."
Purifier

Abilities:
"I have three."
> Duke possess the ability to momentarily enhance a specific proportion of his body by saying a certain command. He cannot enhance two parts of his body at once, so for example if he is giving his arms enhanced strength he cannot enhance his legs or any other part of his body.

> Duke has Precognition the ability to perceive the future, though for the most part his visions very vague, and have a possibility of being changed. It may be expressed in vivid dreams while he is asleep. It may also be used as a form of "danger sense" to show the user that they are being threatened and from what direction it is coming from.

> Duke has a spirit friend name Hebi which is a snake, for the most part Duke doesn't not associate with the spirit, because he strongly dislikes it, but can't seem to get rid of it, the snake can sense what he cannot, often aids him without his consent and also the snake can strangle both living and nonliving beings. It also has a venomous bite that paralyzes then body.

Other:
"Nothing else mi amigo."
His eye color was not naturally two different colors, they were once both green, due to injury his left eye changed to yellow.


Hebi In Her Spirit Form


Hebi In Her Human Form

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Rose Walker

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Join date : 2013-01-14
Age : 20
Location : Silje's bedroom *^*

PostSubject: Re: Spirit Panic! Profiles   Sat Feb 02, 2013 3:47 am

Name
Gilbert “Gil” King
Age
17
Appearance
Description:
 
Personality
Gilbert can be found anywhere up high, gazing into the sky while day-dreaming of who-knows-what. The droopy-eyes boy would be classified as a dreamer, always off in his own world. He’s quiet, but polite and kind, he’s also rather cheerful, in a sleepy kind of way, the pale-sinned boy is thin-boned and can be caught sleeping in class and free-time. Although he never shows much emotion, Gil likes mannerisms and, in that sense, likes the ideal of honor, such as honesty and humbleness, which are characteristics he practices. He's also a bit falsely polite at times, and leans more towards logic and reason, which is odd since he comes from a clan of Exorcists and not to mention his dreaming-nature.
Position in Club
Member
Role
Pacifier
Abilities
❇Level 8-Intermediate Dragoon Exorcist— Gilbert reached the level of Exorcist at a young age and chose the class of Dragoon, which are Exorcists who Exorcise demons with firearms, he has impeccable aim and almost never misses his mark. He's very skilled with his firearms and is about to enter the advanced class in Dragoon, he is also taking an Aria (Exorcists that use fatal verses from the holy bible to exorcise demons/spirits) class, but is only at Beginner level, and only uses it when he needs to step in for a Purifier, his skill with the Aria is relatively weak and he doesn't know all the fatal verses yet.
❇Nullification— The power to nullify another power. An example would be, let's say, one of the members lost control of their power and was on a rampage, using the nullification ability, Gil could nullify the ram-pager's powers, as in, take them away. However, Gil takes on the full force of the power he nullifies, although he cannot use the power itself. It takes immense consent ration to do, but Gil has told no one of these certain flaws in his power. Also, when he uses this ability, his eyes will turn blue and a streak of white will appear in his hair, the streak will stay there, so Gil will have to dye his hair after every time he uses the ability. To be able to use the person's power he takes away, first off, it takes years of Gil's life to use, and he needs the power of a Kitsune to re-direct the power on him.
❇Séance— A séance is an attempt for a connection with the spiritual world, where someone, like Gil, can summon a spirit of the dead (not a monster though) and either speak with them or let the possess them, to let a spirit possess you can be very dangerous, however, so Gil usually just summons them, although it takes a lot of concentration and energy to keep them there, so Gil usually has to have someone else to talk with the spirit, since it'd be too hard for him to speak during the séance.
Other


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Name
Mari Liddell
Age
16
Appearance

Description:
 
Personality
Mari is a cheerful and optimistic girl, who often believes the best in people, she places all her trust in complete strangers, and always sticks up for the underdog, and she is always very compassionate. Despite this, however, she is easily annoyed and can be jealous. Mari usually expresses enjoyment of her work, because she finds it exciting. This attitude is prevalent in all the cases she works, but only when no one is being harmed. She is very brave and likes to do a lot of things, (which may be seen as foolish and dangerous by others) in order to feel more useful. Mari is very intuitive and good with people, rather than traditionally intelligent. Musically inclined, Alyss plays the piano and sings. She also gets along rather well with spirits even better than she does people, Mari is naturally cheerful, although she can get easily irritated with certain people. She's also seen as something of a dreamer and zones out at times. She can also be a bit slow sometimes, but is a hard-worker, being very mulish, she’ll try her best, even if it kills her. She has a huge sense of loyalty, and never betrays a friend.
Position in Club
Publicity Manager
Role
Purifier
Abilities
❇Kitsune— Mari was given the spirit and soul of a spiritual fox, every time she calls upon the abilities of the fox spirit, the spirit will gain another tail, thus making Mari’s power even greater. However, when she gains a tail, it takes a might toll on Mari, she’ll often go into a comatose state after using the power, and as she grows more and more tails, the toll on Mari becomes greater and greater. As of now, Mari’s spirit has two tails, which means she’s used it once before, Alyss can call upon the aid of fox fires (trapped fox sprites) and see, from her first tail, and can, as of now, speak to foxes and command one-tailed foxes, whether they be spirits or real. In this state, Mari is able to feel spirits and speak on their wave length, this is because she turns into her spirit as well, unlike her ESP, she does not abandon her real body, instead, her actual body becomes a spirit, growing however many tails she's gained and the fox ears, she also gains whatever skills the kitsune has and can even fight with a spirit. Like, actually fight, with physical contact. Although their fights will be a bit destructive. Also, when she is in her spirit form, she allows the others to see her and whatever she touches. Also, after Mari reaches a certain number of tails, her fox spirit will change and as will her outward appearance.
❇ESP—Extrasensory Perception— involves reception of information not gained through the recognized physical senses but sensed with the mind. Mari’s strongest sense is her sixth sense, also known as a gut feeling. Her sixth sense is her strongest sense and she is able to sense all spirits within a ten mile radius, and is able to determine what kind of spirits they are, however, if Mari senses a monster, such as a goblin or vampire, she will receive visions of what they did to become a monster and will fall unconscious, she will re-live the deaths of all of the monster’s victims -in which she will feel, see, and experience their exact fear and pain- before she will be able to awaken, if woken from this not of her own will, Mari will die, however, the pain can be so excruciating, she could possibly die from the pain, imaginary or not. When in an unconscious state, such as sleeping, and if she is on a cursed or spiritual site, Mari will have dreams, but sometimes the dreams are frighting.
❇Dream-walking— The ability to walk in someone else’s dreams and guide them to a present place or show them a vision, in this state, Mari is able to see, but she is unable to speak or use any of her other abilities, and her real body will become that of a normal human, Rendering her body more vulnerable than usual.
Other
Mari's blind

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Name
Tsubaki Tomoe
Age
OAT
Appearance
Description:
 
Personality
Tsubaki is a calm individual, usually uninterested in almost everything and everyone. He is revered as the "Fox-King" in the Demon world because of he was the first Kitsune to ever achieve ten tails, which gave him all the power and wisdom of the nine-tails. With his tenth tail, Tsubaki gained immortality, opposed to the simply long life span of a normal Demon. With this, Tsubaki has developed a rather complicated personality. He loves spit-fires, by that I refer to people, because he finds them amusing, but he despises hot-headed people, he finds himself infatuated with cheerful personas, but hates talkative mouths, he likes hard-workers but worries about those he loves working too hard (not that he'd ever admit he loved those few). He is not enigmatic, so-to-speak, but he is calm to the point that it would seem as if he had no emotions at all, which might make sense, since he is a Demon after all, however this is not the case. Despite his calm demeanor and dark aura, Tsubaki feels overflowing emotions at times, it's just that he's had a billion years of practice he's prefect-ed the talent of hiding them so well that no one but a certain person can tell the difference, that person being Mari. He's rather blunt and gets easily annoyed, he dislikes most people and doesn't care about the rest, but he does have a few things and people he truly does care for. He's loyal when he finds someone to be loyal to and always keeps his promises. He can be rather self-serving and conceited when people he loves aren't involved.
Abilities
❇Ten Tails— Although telling what all the tails give him would be exhausting and too much to write, we know that because of his tenth tail he was given immortality.
❇Invincibility— May it be diamond or steel, not a cut will grace Tsubaki's unearthly pale flesh because of his Immortality.
❇Diamond Tears— Very rare it is to see Tsubaki shed tears, much less show sorrow. However, if Tsubaki does cry, his tears with turn into diamonds as they fall. If caught in the palm of a persons hand, it will suck all that persons power and memories into it, depending on the person the diamond will shine eternally or be poisoned black. Once that persons memories and power are sucked in, so are their entity and no one else but Tsubaki can full the tear. If the tear manages to shatter, that entity will be lost forever. If the person that has placed most of their soul within the tear gives it to another person, the one who receives the tear will gain that persons powers and be able to speak with the entity even if that person is no where near them.
Other
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